

Some of the character’s stories are much more non-linear, as well, as the eight protagonists all begin in different locations your experience can vary wildly.īeginning with the magician named Blue may have you wandering around, exploring different areas, and recruiting allies before even getting heavily invested in the battle system meanwhile Red’s campaign you will be thrown into battles within minutes of selecting the character.

Each character you can choose from has their own mission that they need to fulfill, though there are many optional side quests you can complete, and loads of exploration can be done in the mostly-open world, and intersecting story events can be completely blocked off by completing certain tasks in different orders (some even precluding other story routes with little to no warning- this is a PSX-era JRPG, after all), so player experience with the game can change pretty wildly. New in the Remastered version is a character named Fuse who was originally cut from the PSX title, and new additions have been made all throughout the game to make this character more integrated with the game as a whole. Due to this fact, SaGa Frontier Remastered offers you the ability to play the original release with updated graphics, forgoing Fuse’s additions, or to play the Remastered scenarios that will have Fuse’s extras sprinkled in.

Saga frontier remastered comparison code#Ĭontent that originally didn’t make it into the 1998 Playstation release is also included in the Remastered version, so at least three events involving the character Asellus were restored (including one that gives access to a new party member for her, that previously you needed to use a Game Shark code to get them into her party). The battle system is actually pretty close to standard, as it’s a turn-based combat system with some minimal resource management. You select your attacks from a menu, and if the selected action is a special attack, like a skill or a spell, it can cost WP or JP to activate or cast. Firing a gun also costs ammunition, as well. Heavily utilizing your special attacks seems to be the most ideal way to get through encounters, as the basic attack is so weak that it’s really only used when you’re running low on resources.
